Every encounter with an enemy, like in most player-versus-player games, is a test of wits and initiative. Some American vehicles such as the M4A1 and the M10 are available to supplement the odd French tanks. Aim at the hull armour on a hill when it is below you. At Rank I and the reserves, the light tanks make up the majority of the tanks involved in the playing field. Alternatively, fighters can be armed with bombs and rockets in a. Realistic and Simulator battles, owing to their more complicated game style, also offer enhanced rewards after a battle. German anti-aircraft vehicles are nothing to slouch at, all bring impressive capabilities of downing the enemy aircraft. It will be carrying a lot of different weapons, from quad machine guns to recoilless rifles, to actual tank turrets. When that is hit, the T-34 is unable to fire. For this penalty in armour, mobility may or may not be enhanced as well. These too are separated into roles of emphasis in tank battles. Remember to seek cover when an enemy starts to shoot at you, as you will not survive many hits. The TK-X (MBT-X) project aimed to produce the new Type 10 main battle tank, to replace or complement the existing Type 74 and Type 90 main battle tanks that are currently in service with the Japan Ground Self Defense Force. To solve this, start planning a route towards the target point using the mini-map provided, then pick the appropriate ammunition for the task. Armour is enhanced little by little with each version of the Panzer III and IV, but the enemy cannons could also deal with this armour easily as well so they are simply proof against earlier enemies. Starters: However, the guns also lack a comfortable amount of long-distance penetration power, so there may be more than a few times the German tanks would have to wait for the enemy to come in closer for a penetrating shot. Hello everyone. This way, you can minimize the sloping effectiveness of the tank, as the armour facing towards you is less sloped if you can see it in a near 90 degree angle. The reward at the end of a match is largely determined by whether you have won or lost the match, and the outcome of the match is largely determined by who possesses the capture points. Don't fire from the same place more than twice as it will let the enemy take aim at your position. Though you may want to ominously crawl toward the enemy with a face of intimidation, you are not invulnerable. Though APCR ammunition may have a large amount of penetration potential upclose, they are poor at long-range fighting, against non-flat armour plates, and have negligible post-penetration damage. With the addition of lowering the enemy's attention to one target, the flanking force also had the benefit of being able to get to one of the tank's main weaknesses, their side armour. From there, the tutorials titled "Tank Control Basis" and "Tank Gunnery" should be completed, with a bonus in currency added once completed. Past Rank II battle rating 3.0, the British are burdened with only solid-shot rounds for their armaments, meaning there are no explosive fillers available to enhance post-penetration damage on enemy vehicles, requiring you to aim at the enemy critical components. However, the more specialized ends such as light and heavy tanks begin shining in prominence however as they bring better mobility and firepower to the matches respectively. Working alongside Mitsubishi once more, they looked for a new tank design incorporating many new features introduced … Several trends make the Soviet tanks stand out in comparison to their peers: Heavily sloped hull armour and minute amount of gun depression. Remember to slope your armour by angling the hull so the enemy would never get a straight shot onto your armour. Types. This gives them an advantage in Realistic battle mode. These tank destroyers typically rely on a low-profile to set up unnoticed ambush positions against incoming enemies, and often carry guns equivalent to the tanks in the rank. The additional advantage is that these tank destroyers, with the tank characteristic of a turret, can use the gun depression for hull-down positions and the turret traverse for an enhanced horizontal targeting range. Their heavy armour allows them to absorb enemy fire, their size makes them bullet magnet to take fire intended for your weaker teammates, and more often than not you have a very powerful gun able to destroy the opposing forces. This guide will help get a player on their feet in trying out War Thunder tank warfare. These tank destroyers, with examples like the Jagdpanzer IV, SU-85, and Semoventes, are distinguished by a fully enclosed fighting compartment with a gun mounted fixed to the front on a flexible mount. Sniping is also an option with them because the guns fire at relatively high velocities. Tank destroyers in the American tree are quite unique compared to other nations' as they are primarily turreted designs. Also remember that every vehicle have a different battle ranking and stats card in different game modes. Tank destroyers do this job the best due to their low silhouette and high-power guns compared to tanks, but suffer from a limited firing angle (unless you are using American or British tanks, in which case their silhouette is large, but allow a larger degree of fire). So, fast tanks like the Cromwell are working alongside heavily armoured ones such as the Churchill tanks. buttons; the large one on the bottom right or the ones above the vehicle icon (or double-click on a vehicle icon) to spawn into the fight! Some of the early Italian tank destroyers rely on stealth to attack opponents instead and have nearly no armour, but are extremely small. Turreted However, Rank II is characterized with great hull armour with the KV-1 heavy tanks and T-34 medium tanks, with the turret being the primary weak points on these tanks. Here are some tips we can give you if you're still new to War Thunder Ground Battles and want some advice, or for ideas on how to fight certain vehicles. By Rank IV onwards, armour has taken a backseat while firepower and mobility becomes the prime focus of addition. The one thing that stay unique for most early Italian tanks is their upgraded high-normalization APHE shell, which give them upper hand at longer ranges compared to other factions that use similar APHE shell, although at point-blank range these shells aren't any better than normal ones. No fancy long shots or skillful maneuvers, just getting up close and personal with the enemy, front and center. Staying on the capture point ensures that you will be there to prevent the zone from being captured, but you risk being swarmed by the enemy or picked off at a distance by a tank hitting one of your critical weak points. Armour should not be prioritized because that would decrease mobility, and hopefully if the tactic is done right, the main force should be receiving the brunt of the enemy's firepower rather than the flanking force. Going up to the enemy increases the risk of their gun being able to penetrate certain weak points on your frontal armour or even get a tank onto your sides and penetrate your weaker side armour. From here, "Crew Training" would direct the player to a screen that would show the following tabs: Each have their own unique skills to help enhance the tank in their role, from driving capabilities, gun laying, and communications. These tank destroyers, with examples like the Marder III, ZiS-30, and Ho-Ni I, are distinguished by very little, if any, armour on the design. However as of late it has been confirmed this photograph was taken around Kotoh Fortress in Manchuria, 1945.Claimed to have been part of a mysterious new superheavy project. Aircraft in tank battles, whether unlocked through the point system in Arcade Battles or player-owned in Realistic Battles, can help give the team an edge with supplementary air power in a combined-arms role. © 2010—2021 by Gaijin Entertainment. These tank destroyers rely on moving to areas in a very short amount of time to set up flanking ambushes against the incoming enemy. Glass-cannon casemate structures it is replaced by the American M36B1 design. In tank warfare, flanking is absolutely essential to gain an upper hand over the enemy. Starters: These should not go on any offensive and rely on advantageous, defensive terrain to be positioned where minimum return fire can be expected while ambushing the enemy as they appear in the gun sights. Rank IV also removes open-topped SPG tree and transforms it into light tank tree, using wheeled cars with recoilless rifles and turrets mounted on top of them, similar to open-topped light SPG of the rank. For more details on the game modes for tanks, click here! However, the ease of capturing these points is hampered by the terrain of each map and the enemies shooting. Anti-aircraft vehicles for the French are quite lacking, with only four available vehicles in this role as of Update 1.85. By Rank IV onwards as well, the Soviet tree also has a great diversity in the types of vehicles able to be used, with light, amphibious, scout vehicles such as the PT-76B, BMP-1, and Object 906; heavily armoured tanks such as the IS-3 and T-10M; and the medium tanks. With this, even if they did identify where the first shot originated, the repositioning will ensure their gun sights are not aligned onto the last appeared area, buying extra time as the enemy would then need to readjust the sights towards the new location. Tech Tree trends: Armoured casemate structure Early Italian tanks have good emphasis on firepower, sub-par armour, but are quite lacking in mobility. Cancel Unsubscribe. ), angle of attack effect, and explosive filler are to be considered as well. There is a lot of things to learn about War Thunder, so much so that all other tips are placed here! Most SPAA do not have the same armour as a tank, so the SPAA should stay back behind the attacking force to stay safe from enemy fire and yet blast away any plane attempting to strafe your allies. Do not leave a battle if you can still respawn. At Rank V, battle rating 8.0, Italy finally stands back up and starts getting tanks that feel more unique, featuring infamous wheeled tank Centauro and medium tank OF-40. This can be done as simple as retreating back into cover after firing the cannon to reload in safety, or as thorough as repositioning the fire location before exposing the tank again. While a few more lightly-armoured, open-topped tank destroyers exist by Rank IV, the solid armoured casemate designs remain a prominent figure in the Soviet tech tree. If your team needs to quickly capture the "A" point to avoid a loss, you want a fast-moving vehicle to get there quickly to stop the "ticket bleed". Using different types of vehicles, players can pass story companies or fight against each other in PvP battles on various maps. They are not armoured enough to hold positions, fast enough to flank the enemy, or armed enough to take out any tank they see. By Rank IV, the infantry tank concept fades away as the more flexible medium tanks in the form of Centurions become the predominant British tank up to Rank V, with few heavy tanks like the Conqueror supporting its protection. The one exception are the Ho-Ri types, which trade in mobility for a larger set of armour encapsulating the crew and modules. Each skill that can be upgraded is detailed more on the crew skills page. Thus, the best tanks for this job is a light or medium tank. Guide explaining tank ammunition in war thunder. Most importantly, the Binoculars view position is from the Commander point of view, which is nearly always higher than the Gunner view ("Sniper mode" in the controls option), allowing you to scan and spot above obstacles and hills without exposing more than your cupola. For that reason, they always bring around the self-propelled anti-aircraft gun, which employ absurdly high fire rate or quad gun composition. For example, it would probably be unwise to take the slow. The mobility is generally average or sub-par. So a light tank can play this role if it has a very powerful gun and would not be out-numbered by the enemy. These late rank light tanks put more emphasis on the firepower to deal more damage for the light weight, so more confidence can be had fighting the ranks they exist in. Exploit the low silhouette by hiding in the distance or in foliage so the enemies cannot detect it. This tactic requires fast reflexes and intuition, and most importantly, the ability to get the first shot off to your enemy. It is not until the top-rank tank, the Type 90 main battle tank, that an balance to the extremity of firepower, mobility, and protection is achieved. There are other things to consider about the German tree besides those fancy Tiger tanks in Rank III-IV, hold your horses. Moving up to Rank II shows almost no changes in the trend from the starter, with light armour and decent manoeuvrability attached to a rather anemic gun. With seven nations in the game as of Update 1.85 "Supersonic", there are lots of starting points to choose from for the War Thunder tank career. These tanks have armour that are quite thin even among its peers, but boast high mobility and heavy firepower that allows them to exploit enemy weaknesses by getting around them at places they don't expect. The next thing to take note of is a map of the battlefield on the right side, where diamond symbols with letters on it will be pinpointed, these are the primary objectives of any War Thunder tank battle. Medium tanks are the jack-of-all-trade tank in the game. Ambush the T-34 on its sides, it is less sloped than the front armour. The epitome of this type of tank destroyer lies in the American M18 Hellcat, which provides very high speed with a reliable cannon to destroy most tanks upon a penetration; yet has paper-thin armour that even high-explosive shells could cripple it. Premium vehicles; Bundle & Gift vehicles Tech Tree trends: This is continued in Rank III where armour really takes a setback as an even longer 75 mm becomes the go-to gun for the Japanese tree, while mobility slowly drags down up to the bulky Chi-Ri II. The American starter tanks epitomize the rest of the American tech tree with a mediocrity that gives each tank a balance of firepower, mobility, and protection. It is assisted by P40, which is a decent medium tank and by quad-barreled modification of M42. Japanese tank destroyers are emphasized by being lightly armoured and heavily gunned, each of them more than able to destroy the competitors on a battlefield. From Rank III onward, all German anti-aircraft vehicles keep the crew in a semi to fully-protected position, with the vehicle bristling with rapid-fire cannons able to track and shoot down the enemy aircraft. Early USSR tanks are defined by lackluster armour, but good gun penetration and good rate of fire. The tracked artillery gun is also devastating at medium range. This is also followed by a trend of Italian tree jumping across entire battle ratings, as there is not many Italian tanks available to fill out the tech tree. The 'class' of tanks you see is an arbitrary designation. Light tanks Medium tanks Heavy tanks Tank destroyers SPAA. Upon selecting your preferred tech tree, you will then being the gradual process of unlocking, researching, and purchasing vehicles down a column to progress towards the next vehicle type. This is further divided into groups separated by a value of 1.0, so matches would consist of vehicles in the 1.3-2.3, 1.7-2.7, 2.0-3.0 and 2.3-3.3 vehicles. Use the terrain for cover and concealment under foliage, rubble, hills, buildings, and the such. 3840x2160 The Type 16 MCV is a modern Japanese wheeled tank destroyer, developed in the early 2000’s for rapid deployment in the event of an outbreak of hostilities. Each rank past the first has a criteria of the number of vehicles that must be researched and purchased before the next rank's vehicles could be researched. 1935/1936 (PaK) 37 mm anti-tank gun Type 1; 45 mm anti-tank gun mod. Protection upgrades survivability potential with repairs, fire extinguishers, and crew replacement. The Semovente tank destroyer branch is rather sub-par, but it proves useful when it's used as ambush tank, slowly getting better armour and ammunition as tree progresses. Rank II trends closer towards an even balance in tank traits, though firepower still requires catching up. Capture points serve as giant magnets of allies and enemies, and protecting these points from enemies can be a chore. However, earning this status is much harder and requires either Golden Eagles or a huge amount of experiences to achieve. The Type 16 has an additional 7.62mm coaxial MG, like most tanks at this tier. Any tank can play this tactic really, its just two factors that matters the most now, how many tanks your team has and the penetration value on your gun. Upgrading tanks comes down to two factors, unlocking modifications for the modules and training the crew. While these could still rely on ambush methods to obtain hits on the enemy, their slower speed and higher profile can make concealment at advantageous positions difficult, often causing them to take up a role similar to heavy tanks to absorb fire from the front while using their cannon to decimate the enemies in front trying to penetrate the thick armour. Tank destroyers are a specialized type of vehicle meant to... well, destroy tanks. Make good usage of your mobility and small size to move from cover to cover, peeking out occasionally to fire at the enemy. For example some tanks are marked as tank destroyers when irl they were SPGs (Sef-Propelled Guns). One side is the super-heavy tanks such as the Maus tank that brings all 188 tons of armour into battle with good gun and poor mobility. However, emphasis on armour begins to decline in the face of the opponents of the rank. These SPAA are also usually capable of dealing with tanks of their battle rating. This photograph has been around on the Internet for nearly 12 years now. However, the French are in a general disadvantage in the top-rank battles due to the absence of gun stabilizers, so keep this in mind when fighting in a warfare of movement. Vehicles are then linked via an arrow branching from one vehicle to the next. While Rank I is quite low-powered with rather anemic machine guns and fire rate available, auto cannons become present and available by Rank II that could lay down impressive fire to destroy the aircraft, providing the aircraft does not strafe and knock out the crew in an attack run. Tech Tree trends: Not only will you be ditching your team, you will also get a. However, the strategy remain unchanged in making sure you do not even take a single enemy hit, as a single hit will end you. Skill to accurately range and hit very far away targets, patience to wait for the enemy to drive right into your firing range. Matchmaking in tank battles is sorted by the highest battle rating in the line-up and then battling against enemies within a battle rating range of ± 1.0. Rank III Italians begin using American medium tanks, though with a boost by enhancing the firepower with a better gun. Coming soon to War Thunder with update 1.89, Japanese tankers in the game may look forward to including this highly sophisticated war machine into their high tier lineups! Since Rank III, Italians start to mostly rely on stealth and speed in any of their own designs. However, from Rank I-II, the crew arrangement is very vulnerable and can be quickly knocked out with an airstrike or a nearby artillery shell. Anti-air capabilities exponentially rise by Rank V-VI with the M163 and M247 providing heavy fire onto target. The preferred tank specifications for this job is one with lots of armour and a very powerful gun, though any tank can do this job given the correct skill sets. Either way, it may require you to move away from your position to take back the point. By Rank VI though, tank destroyers primarily focus on missile launching systems. Unlocking the medium tank Valentine will also help in armour, though at a cost of speed. Examples being the Sherman 105, some of the ISU series (used as heavy artillery against fortifications), and the StuG 105. As mentioned earlier, the Arcade Battle mode is the recommended starter mode since it is forgiving to beginners with assists in firepower (aim and penetration indicators) and mobility (enhanced engine power) to help be familiarized around the mechanics of the game. This soon peters out in Rank III to armoured casemates with either a respectable gun or a massive-calibre cannon as seen in the SU series of tank destroyers from the mellow SU-85 to the pumpin' SU-152. Development began in the 1990s, … Early rank fighters mostly have a light machine gun based armament that isn’t ideal for bringing down large bombers (though lucky/accurate shots can take out pilots or key components, or enough bullets will get anything in the end); later models with cannon or larger batterie… Edit: usually the difference between the SPG and the Tank Destroyer classification irl is the type of weapon mounted. British tanks up the line to Rank II and III split their tank designs to two types, the cruiser and infantry tank which are characterized in War Thunder as light/medium and heavy tanks respectively. Tech Tree trends: If possible, you can also aim at the small clearing above the track, but below the sloped side armour to hit an unsloped 45 mm side plate behind the track. Many advanced technical solutions of the time were used in this tank’s design, the most important of which will soon make a nice surprise for all tankers in War Thunder without exception. The other is the enclosed armoured casemate design that offer decent to impressive frontal armour, though a gun that is contemporary with those in the same rank. Another important half of Italian tank tree revolves around wheeled armoured cars. Equipped with rapid-firing autocannons or machine guns, you are to lead the enemy plane right into your firing field to knock them out of the sky. You have experienced your first match in War Thunder (or at least one that you have a good awareness on what's actually happening). Tech Tree trends: The Type 74 is a Japanese main battle tank developed in 1973 to replace the outdated Type 61. Starter tanks for Germany are characterized by high mobility, decent firepower, and dubious armour protection. by FAawRay $24 . The early Japanese tanks have generally light frames, but decent manoeuvrability. It has a cross-platform format for Microsoft Windows, MacOS, Linux, PlayStation 4, … All types of shells explained and basic principles reviewed. As such, repositioning by moving out of the line-of-sight and then changing the firing location will buy time in the enemy not realizing where the shot come from. It will easily penetrate … Armour is also good with an average amount throughout the body; while not thick enough to resist a full-on hit, they could provide some lucky ricochets from poorly angled incoming shots. Towing. By Rank IV, the firepower and armour of the medium tanks start to wane in the presence of the stronger heavy tanks such as the IS-2 and Tiger II. For example, at Rank II, Italy mostly resembles Germany tech tree and gets to use 90/53 M41M, which mimics defensive and offensive properties of infamous 8,8 cm Flak 37 Sfl., except it is present at a much lower battle rating and can reliably sneak around, on top of having an extremely powerful gun. The Type 69-IIG is a modern Bangladeshi modification of the Chinese Type 69 main battle tank, upgraded in recent times to improve the vehicle’s combat capabilities. Tank destroyers for Germany also split into two design philosophies. Now that you know how to fight and win battles, it is now time to use that experience to advance your placement in the tech tree you have chosen. This progresses slightly in Rank III-IV with a tank chassis with a 40 mm Bofors gun, which can down planes more reliably but still has an exposed tank crew and low amount of ammo for extended firing. It also retains the roof mounted .50 calibre HMG in the American style; this can be extremely effective against light tanks, especially Soviet light tanks like the BMP-1, BMP-2, Object 906, and Object 685. As experience is earned while playing the game, the player can choose between realistic or simulator battles for their continued gameplay experience. All these special mentions, however, go out the window with the Rank V T28/T95 casemate tank destroyer, which is an armoured shell with a gun sticking out that moves at a snail pace, so be aware so that this radical shift in play style does not surprise you. Plus, capturing these points result in a nice reward and score boost, so there's something in it for not just for the team, but for the individual! Without further ado, here's a general "doctrine" on how each tank type are to perform on the battlefield. Firepower upgrades turret characteristics, accuracy, and unlocks new ammunition to be used. We print the highest quality war thunder merch on the internet ... world-war-ii, world-war-2, ww2-tanks, war-thunder, heawy-tank American Tank T29 Kids Long Sleeve T-Shirt. Type 74 Sticker. By Rank III, while infantry tank armour proves much more substantial than its peers, the cruiser tanks begin expanding their firepower with the famous 17-pounder cannon. Once a mode is set, click the large, orange "To Battle!" Thus, early German tanks must make the most of their mobility to establish an advantageous position and then relying on their guns to defeat the enemy. We'll relay how to do each step here. 192k. However, the armour in these tanks is often the bare minimum, and sometimes even thinner especially on the sides. As a general rule of thumb, doing so early on into your War Thunder career will get you killed. Most American tank destroyers rely on mobility to benefit their firepower and definitely have armour considerations last, so careful positioning is always important to preserve the tank destroyer's efforts on the battlefield. The armor, however, is quite a tough nut to crack. Anti-aircraft vehicles are quite capable, with every single one equipped with autocannons to smack down enemy planes. One or two spawn depending on vehicle type. Armed with a adequate armour, mobility, and firepower, they can fit in multiple roles on the battlefield. Type 69. the M4a3e2 and T26e1-1 are both Medium Tanks that simply mounted ~4 tons of additional armor plating mounted to the front. Most objectives in the game rely on the capture and control of strategic points, with the game mode being called "Conquest" or "Domination" depending on the number of capture points available. Vehicles restricted from being researched are noted by being under a dark red overlay, with indications that the vehicle is locked. By Rank III, there are also some American tanks to supplement the line-up. The first stage would be "Expert" which adds 3 point to every crew skill for the cost of several Silver Lions . While Rank I-III American tanks do generally well against their counterparts, the tanks slowly begin to fall behind in tank traits in Rank IV, as the medium tank's averageness could not easily compete in face-to-face combat against the common foe. Here we detail the typical usage of each vehicle type in a battle. Light tanks; Medium tanks; Heavy tanks; Tank destroyers; SPAA; Gun boats; Torpedo boats; Torpedo gunboats; Naval ferry barges; Minelayers; Submarines; Submarine chasers; Destroyers; Cruisers; Aircraft carriers; Other ships. However, different design aspects on these tanks lead to different doctrines within the same class. As such, many conventional tank tactics such as the hull-down position and terrain exploitation (such as hills) are complicated by the lacking gun depression. All rights reserved. These are divided into three categories: Mobility, Protection, and Firepower. Bombers Fighters Attack aircrafts Dive bombers. The other side puts all their chips into mobility and firepower with the medium tank such as the Leopards, being able to outpace the enemies with a cannon able to obliterate from kilometers away. The Type 59-I is a Chinese main battle tank, improving upon the original Type 59 with a laser rangefinder and side skirts, as well as internal changes. While still firing solid-shot, the cannon can penetrate most, if not all, of its peers' armour. Starters: For more details on ammo type, see, It should be pointed out that when choosing a vehicle to load into a battle, not every tank in the game is optimal for every situation. This mix in characteristics make the tanks very versatile in their battlefield performance when used correctly. To drive right into your firing range you killed much so that all other tips are placed here supplement odd. Types, which trade in mobility for a larger set of armour encapsulating the crew huge of... Early USSR tanks are defined by lackluster armour, mobility may or may not be out-numbered the... Tanks are defined by lackluster armour, mobility may or may not be out-numbered the! 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